2022·
UnityHLSLShader GraphCel ShadingKuwahara FilterEdge DetectionPost Processing

Shader Technical Demo (Unity Shader Graph & HLSL)

Stylisation shaders — cel shading, Kuwahara filter, edge detection outlines.

Shader Technical Demo (Unity Shader Graph & HLSL)

This project was for a second year university shader module. My aim for the project was to develop a collection of shaders that would make 3D assets conform to a single style. The implementations include cel shading, kuwahara filtering, and edge detection outlines.

Stylisation Shaders (cel shading, kuwahara filter, edge detection outlines)

If this interests you, please take a look at the development report for this project:

Development Report (PDF)