2023·
UnityC#Active RagdollProcedural AnimationInverse KinematicsGPU InstancingInteractive GrassShaders

Laggy Buggy Leggy Bugs (Unity C#)

Procedurally animated active-ragdoll creatures with GPU-instanced interactive grass.

Laggy Buggy Leggy Bugs (Unity C#)

This was a final year university project. The aims of this project included the development the following:

  • Active ragdoll procedurally animated player character.
  • Active ragdoll procedurally animated enemy characters.
  • GPU instanced interactive grass.
  • Technical aesthetics, including the use and creation of 3D assets, shaders, particle systems, lighting, and post processing.

Inverse Kinematic / Procedural / Physics Based Animation (Unity)

If this interests you, please have a read of the technical report for the project:

Technical Report (PDF)